Professional Experience

October 2016 – Today
Lighting Artist

Dreamworks Animation
Lighting and Compositing shots for “Trolls”, “Boss Baby” and “Trolls Holiday Special”. Working along wtih CG supervisors and lead lighters to deliver high quality shots, using light rigs and setting up light rigs for one-off shots; using Torch, proprietary software for rendering and Nuke for compositing.
http://www.dreamworksanimation.com/
Glendale, California. USA

March 2016 – October 2016
Lighting TA

Dreamworks Animation
Assist CG supervisors and lead lighters during the lighting rig setup process on “Trolls”. Debug and fix technical issues for lead lighters and lighters.
Communicate with all upstream and downstream departments to validate assets. Managing and delivering proper di mattes for the Luster department.
http://www.dreamworksanimation.com/
Glendale, California. USA

June 2015 – December 2015
Lighting Apprentice

Walt Disney Animation Studios
Lighting and Compositing shots for “Zootopia”. Working along with supervisors and lead lighters to deliver proper and high quality shots through the pipeline, using Hyperion, proprietary software, for render.
http://www.disneyanimation.com/
Burbank, California. USA

February 2015 – June 2015
Talent Development Program – Lighting Trainee

Walt Disney Animation Studios
Pipeline and Hyperion training using “Big Hero” and “Frozen” shortfilm shots.
http://www.disneyanimation.com/
Burbank, California. USA

October 2014 – January 2015
Lighting and Compositing Artist

Rainmaker Entertainment
Lighting and Compositing shots for Barbie movie “Barbie, Rock and Royals”.
http://www.rainmaker.com/
Vancouver, Canada

October 2013 – September 2014
Lighting and Compositing Artist

Huevocartoon
Responsible for delivering lighting, render and stereo compositing shots ready for postproduction
http://ungalloconmuchoshuevos.com/
Guadalajara, Jalisco, México.

October 2013 – January 2014
Compositing Coordinator

Huevocartoon
Responsible for Coordinating the compositing department and deliver final shots for color correction
http://ungalloconmuchoshuevos.com/
Guadalajara, Jalisco, México.

January 2012 – October 2012
Project Manager, Texture Artist and Compositor

Orange Planet
Responsible for the preproduction, production, postproduction and delivery of “Baby Abuelita” full cg trailer for its promotion at Cannes, France.
Texture Artist using Photoshop and 3dsmax.
Compositor, integrating cg passes for Baby Abuelita’s shots.
http://www.orangeplanet.net/
Zapopan, Jalisco. México.

November 2011
Lighting, Render, and Compositing Artist

Area VFX
Responsible for lighting, render and compositing for 3d commercials. Using Maya, Vray and Fusion.
Zapopan, Jalisco. México.

November 2009 – February 2011
Lighting, Render and Compositing Artist

Exodo Digital Workshop
Responsible for lighting, render and compositing for 3d commercials. Using 3dsmax, Vray, Mental Ray, Photoshop and Fusion.
http://www.exododw.com
Guadalajara, Jalisco. México.

November 2009
Internship at Eunoia

Modelling and concept art for in house projects using Autodesk, Maya.
http://www.eunoia.tv/
Guadalajara, Jalisco. Mexico.

November 2007 – January 2009
Direction Assistant and Digital Artist

3DMX Studios
Assist the Creative Director in meetings and productions
Assist in the creation of assets 3d, edition and basic compositing for the projects.
Using 3dsmax, After Effects and Premier.http://www.orangeplanet.net/
Zapopan, Jalisco, México.

Education

March 2014 – May 2014
Photoreal Lighting – td-u academy
Photorealistic lighting and cg integration over images using Arnold software
http://td-u.com/
Online course

August 2013 – October 2013
Compositing Professional – Escape Studios
Keying advance techniques and Stereoscopic compositing
http://www.escapestudios.com/
London, UK.

April 2013 – June 2013
Compositing for Production – Escape Studios
Understanding of Nuke Software
Techniques for Rotoscoping, Tracking, Keying and Projections.
Basis for Stereoscopic compositing
http://www.escapestudios.com/
London, UK.

March 2012
Digimatte Boot Camp – Jaime Jasso
Foundation for the creation of a Matte Painting.
Zapopan, Jalisco. México

August 2009 – July 2012
Bachelor Degree in Animation, Digital Art and Multimedia – Universidad del Valle de Atemajac
Preparation and creation for an Animated 2d or 3d video from preproduction, production to postproduction.
Basis for Web design and programming.
Zapopan, Jalisco. México

November 2011
Master Class “Making Faces” – Christopher Landreth
Muscles foundation for the understanding and creation of a 3d character facial rig.
Zapopan, Jalisco. México

July 2009
Seminar “Hollywood en Mexico” – Dov S-S Simens
Seminar about the production of a low budget film and the activities to realize during the preproduction phase.
D.F. Mexico

Other Achievements

June 2012
Autodesk
Autodesk Professional and Associate Certification in 3dsmax 2012.
Zapopan, Jalisco. México

May 2011
Infomatrix
“Gold Medal and Grand Winner Medal” with the 3d short. “Nice! The Limited Little World”.
Bucharest, Romania

February 2011
Proyecto Multimedia
Latin America First place in the contest “Proyecto Multimedia” with the 3d short “Nice! El Mundo Limitado” and direct pass to “Infomatrix” International Contest.
Zapopan, Jalisco. México

Skills Overview

Software

  • Nuke
  • Fusion
  • After Effects
  • 3dsmax
  • Maya
  • Photoshop
  • The foundry Mari
  • Mental Ray
  • Vray
  • Arnold
  • Shotgun

Technical Skills

  • Rotoscoping
  • Keying
  • Tracking
  • 3d Projecting
  • Basic Modelling
  • Texturizing
  • UV Maps creation
  • 3d lighting
  • 3d rendering
  • Stereoscopic Compositing